![]() ![]() Additionally, this allows him to have a very strong defensive game for punishing approaches. Ike's heavyweight status, though it hurts his overall mobility, allows him to survive at high percentages, making him difficult to KO. Ike is a Footsies and Half-Grappler type of character, having solid options for both defensive play and scoring KO's with powerful moves. Aether has good vertical recovery but very little horizontal recovery. Somewhat poor recovery Quick Draw gives Ike quick horizontal recovery, but he will be helpless if the move doesn't connect or Ike does not land or grab the edge of a platform.Up Smash and Forward Smash have high ending lag.Overcharging Eruption can deal recoil damage to Ike.Aether can spike opponents if they are caught in its radius at the second half of its move.Up and Side Smash have large, disjointed hitboxes.His Forward Smash is notable for causing some of the highest knockback in the game.Heavy weight making him resistant to launch. ![]()
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